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Leech

Created All assets within

Created Leech, and Terminal Building behind Leech

Carbon Car Selection Menu, Did not create the garage.

Created the hero car Leech for Carbon game production. One of ten cars they players have to choose from inside of vehicalar combat game. The creation of this car was a two week task including implimenting and setting up working controls inside of Unity 4.6. 

 

All Aspects

14.7 k Polys

2k Textures for the main body. 

512 texture for Tires and rims. 

1k texture for added accessories and weapons on the car.

 

 

Original concept : Grant Gosler

Aloud Creative freedom for Carbon Production

CARBON won the 7th Annual Pixie GOLD award.

Year of production: 2015. The Dave School Block 5

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