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Leech
Created All assets within
Created Leech, and Terminal Building behind Leech
Carbon Car Selection Menu, Did not create the garage.
Created the hero car Leech for Carbon game production. One of ten cars they players have to choose from inside of vehicalar combat game. The creation of this car was a two week task including implimenting and setting up working controls inside of Unity 4.6.
All Aspects
14.7 k Polys
2k Textures for the main body.
512 texture for Tires and rims.
1k texture for added accessories and weapons on the car.
Original concept : Grant Gosler
Aloud Creative freedom for Carbon Production
CARBON won the 7th Annual Pixie GOLD award.
Year of production: 2015. The Dave School Block 5
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