Mythical Sword- Four Day Project Modeled low poly inside of modo. Brought it into Zbrush sculpted out the high poly. Decimated the high down to bring back into modo. Aligned the two models and slightly adjusted the low for baking pourposes. Uv'd the low poly version. Baked high into low through XNormals. Took resulted maps into Photoshop and hand painted the rest of the textures. Rendered out inside of Marmoset toolbag 2.